namespace AutoChess
{
    class ACShip:GameActor
    {
        public int shipId;
        public long playerGuid;
        public int shipModelId;

        public bool IsLeft
        {
            get { return playerGuid == AutoChessManager.Ins.cacheData.CurPlayerData.GUID; }
        }
        public override ActorType GetActorType()
        {
            return ActorType.ChessShip;
        }

        public bool CreateACGrid()
        {
            return true;
        }

        public override void OnEnterMap()
        {
        }
    }
}